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<font face="Arial" size="2"><p align="center"><b><font size="4">AvailableScreenMemory()</font></b></p>
<p><b>语法</b></p><blockquote>

Result = <font color="#006666"><b>AvailableScreenMemory</b></font>()</blockquote>

<b>概要</b><br><blockquote>



Returns the available video memory for the sprites and other video data (in bytes). This 
function must be called after <a href="openscreen.html">OpenScreen()</a> or <a href="openwindowedscreen.html">OpenWindowedScreen()</a>. 

 

</blockquote><p><b>参数</b></p><blockquote>
无.


</blockquote><p><b>返回值</b></p><blockquote>



The available video memory for the sprites and other video data (in bytes). 

 

</blockquote><p><b>参阅</b></p><blockquote>

<a href="openscreen.html">OpenScreen()</a>, <a href="openwindowedscreen.html">OpenWindowedScreen()</a> 

</Blockquote><p><b>已支持操作系统 </b><Blockquote>Windows (DirectX), Linux (SDL)</Blockquote></p><center><a href=index.html>Screen Index</a> - <a href=changegamma.html>ChangeGamma()</a> -&gt;



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